Phil Spencer, the Xbox boss, has made some very interesting statements in a recent interview with The Guardian; a while ago we informed you that the Xbox boss has stated that from the company are actively investing in new and risky games. In the same interview, Matt Booty, head of Xbox Game Studios, has stated that not all games what will they create in the future have to be forcibly an ever-evolving live service.
Xbox developers have creative and choice freedom
“We do not have any direction or mandate that says that each game has to be a continuous and sustained game,” said Booty himself. “For example, Psychonauts: there could be a Psychonauts 3, but I’m not going to tell designer Tim Schafer to do it. Knowing the history of the games he makes, I don’t think I’m going to make a game that has seasons and lasts five years“, he explained about the apparently wide creative freedom for developers at Xbox Game Studios.
In order to back up Phil Spencer’s earlier statements, Matt Booty has stated that Narrative single-player games are still important to Xbox and that they will not be compromised with the arrival of game-as-a-service-oriented titles and seasons. “Sea of Thieves has longevity and we’re going to make Halo’s multiplayer based on the seasons, but at Compulsion Games, our studio in Montreal, not told to build something that will have seasons or six pieces of DLC or something“, he insisted, emphasizing the freedom that studies enjoy.
We do not have any direction or mandate that says that each game has to be a continuous and sustained game
Booty has commented on the development of some games
Matt Booty has spoken out in recent weeks about the development of Avowed and he has commented that from Xbox they will give the necessary time and money so that from Obsidian they make the best possible title. Also, the head of Xbox Game Studios has previously mentioned that Xbox will acquire more studios as Xbox Game Pass grows. Of course, it is clear that on Xbox they care about the concerns of their creatives and the quality of their video games. What do you think of Matt Booty’s statements?