The Elder Scrolls Online prepares to receive PS5 and Xbox Series X / S enhancements this same June 8, 2021, available both for Spain and for the rest of the world. Bethesda has announced that it will try a free update for all game owners, baptized as Elder Scrolls Online: Console Enhanced. Right now the title is now reduced to 7.99 both in Microsoft Store, PlayStation Store and Steam (normally its price is 19.99. Here is a preview of the characteristics that the title offers on the new consoles:
The Elder Scrolls Online and his jump to the next-gen
The Elder Scrolls Online offer a frame rate of 60 fps in Performance modeas well as faster loading times. In addition, the update Elder Scrolls Online: Console Enhanced also add better textures, reflections, shadows and draw distance. It will be released in conjunction with Chapter Blackwood and Update 30; as we say, be a patch that all owners will receive for free of the ttulo.
Below we offer them the complete list of improvements to introduce the next-gen update to the popular Bethesda title. Aspects like lighting and shading of the game will also enjoy a facelift, offering users much more realistic and immersive environments.
List of enhancements Elder Scrolls Online: Console Enhanced
- 60 fps: For the first time, you may experience the game running at 60 frames per second when you are in “Performance Mode” on the console. Previously limited to 30FPS, you can now enjoy crisp 60FPS throughout your adventures.
- Greater drawing distance: thanks to Console Enhanced, the game’s draw distance has practically doubled for your new console, allowing you to see more than ever when exploring the ever-growing world of Tamriel.
- Unlocked textures: In addition to the draw distance, we’ve also unlocked the ability for next-gen consoles to use high-resolution textures to make them look even better on larger screens.
- Updated anti-aliasing: Anti-aliasing has also been improved to help smooth out jagged edges of foliage, grass, and structures in the game, while fine-tuning these elements when viewed up close.
- Improved reflexes: We’ve also improved the visuals with the addition of flat reflections, which gives a huge boost to the level of detail and realism in the game. This is most noticeable in areas with water (such as Vivec City or Summerset). Note that in performance mode, the increase in reflections may vary in areas with a lot of water (such as Murkmire) or in areas where performance is more valued (such as Cyrodiil or Trials).
- Enhanced ambient occlusion with global screen space illumination: Updates to the game’s ambient occlusion with SSGI create more realistic and natural indirect lighting and greatly increase the level of detail in the game’s shadows.
- Improved shadows: Speaking of shadows, the resolution of the shadows has been doubled and set to the PC equivalent of “Ultra”, the best possible setting for shadows on any version of THESE. This includes shadow distance improvements.
- Improved depth of field: the update allows for a circular depth of field (the highest possible setting), which creates smoother and more realistic background views, especially when interacting with NPCs.
- Improved loading times: finally, the loading times have been adjusted to be much faster than on previous generation consoles. Charging times are cut almost in half on average.
PS5 and Xbox Series X / S Enhancements Coming June 8
Meanwhile, we remind you that the expansion Gates of Oblivion is also preparing to debut this year. Chapter Blackwood reach computers on June 1, while console debuts the same day June 8. Players will have to focus their efforts on stopping the Dadric Prince’s plans Mehrunes Dagon, in a story that takes place 800 years before the game The Elder Scrolls IV: Oblivion.