Insomniac Games has launched last month Ratchet & Clank: Una Dimensin Aparte on PlayStation 5, but that does not mean that the improvements you are making with your technology will not reach your previous game, Spider-Man: Miles Morales. Recently and by surprise, the last adventure of Spider-Man -which debuted with PS5 and arrived on PS4- has received patch 1.10 that makes some improvements; This is the first update in months and as indicated one of the changes is the rise in the quality of ray-tracing when using RT Performance mode, which is the one that allows you to play at 60 images per second without losing the reflections in crystals, water or polished surfaces in exchange for a dynamic resolution; Miles Morales, just like the last game of Ratchet & Clank, it also has performance mode -without ray-tracing– and another of fidelity at 4K resolution, ray-tracing and effects enhanced to 30 fps.
The update makes a number of other performance and stability improvements, and fixes a bug with motion blur that could appear on certain city pedestrians. These changes appear to be the result of progress made with Ratchet’s game, where the ray-tracing it is very abundant throughout the adventure; the previous patch, 1.09, was released in March and in addition to a new suit for Miles Morales made modifications to the deformation of the muscles that better simulate the natural movement of the body under many Spider-Man suits.
“We have simulated the entire character from the inside, using techniques previously only available in film effects. Every deformation you see on the surface of the suit is the result of simulating muscles and fabric,” revealed the character technical director. in the studio, Josh DiCarlo.
Ratchet & Clank: A Dimension Apart Continues to Improve
Similarly, Insomniac Games is polishing its latest game after launch and the latest change allows users of 120 Hz displays to use fidelity mode at 40 frames per second instead of the 30 fps limit – plus the latency reduction – also taking advantage of the better quality of ray-tracing and other effects.