Xbox has invested a considerable amount of resources in the acquisition of Bethesda, news that reached us in October of last year. Yesterday we informed you that PlayStation has taken over Housemarque, the studio behind Returnal, and from the company itself they affirm that the acquisition of studies by themselves and their competitors is not even remotely similar to an arms race. Phil Spencer, the head of Xbox today, has offered a recent interview with IGN in which he has delved into the subject of the acquisition of studies.

Spencer considers that the acquisition of studies is healthy

Phil Spencer wanted to deal extensively with the controversy surrounding the purchase of studies and has confessed that believe this is a healthy part of the business. “One thing I’m going to say is that starting a new studio or any small business it is a very risky proposition. Starting a video game studio even more. If a team really takes the risk of starting a new company, starting a new studio, building it over the years, generating value on that, saying they shouldn’t be sold, I think, it is simply to have few sights“, he explained. The value of growing a business so that it becomes something valuable is one of the main reasons why creative teams start new studies in the first place.

In addition, he has clarified that not all new companies have to sell and that there are many studies that can fail, so the growth of successful developers and their acquisition potential is an important factor. natural and healthy part of the industry. “It’s a risky journey for them to get to the point of creating real value. I will always congratulate when teams get to the point where they realize that value through acquisition or just massive freelance success. It’s kind of rotation that occurs with entrepreneurs and start-ups We are always looking for where we could continue to develop our capacity to first party Y looking for equipment that we think will be good for us“Do you agree with Phil Spencer’s vision?

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