CD Projekt RED has revealed as a curiosity the quietest neighborhood in Night City and the most dangerous. In the first case, it is North Oak, which has the lowest number of casualties in the city of Cyberpunk 2077 – although no figure has been given – while Wellsprings has the dubious honor of being the most troublesome, with an average of 57 player deaths per day. These messages come at a time that the developer considers “satisfactory” for the technical performance of its adventure, launched last December, although there are still months to polish the errors and improve those design aspects most criticized: “We have been working to improve the overall quality, which we are also very happy about. Of course, we also eliminated errors and visual glitches and will continue to do so, “commented the company’s CEO. “In time, too we will introduce improvements to the game systems at a general level that players have highlighted“.
North Oak is Night City’s safest neighborhood with the fewest number of player deaths per day (real time). Well done, NCPD! #CyberpunkInNumbers pic.twitter.com/lu3v4zvcNK— Cyberpunk 2077 (@CyberpunkGame) June 25, 2021
Wellsprings is officially the most dangerous neighborhood in Night City with an average of 57 player deaths per day (real time). Better not go there without an active Trauma Team platinum card! #CyberpunkInNumbers pic.twitter.com/kqBhrfrbAa— Cyberpunk 2077 (@CyberpunkGame) July 2, 2021
In recent days Sony has recovered Cyberpunk 2077 in its digital distribution on the PS Store so it is now possible to download it, although it is recommended to play on PS4 Pro or PlayStation 5 and not on the original PS4 model. On that console, just like Xbox One, Cyberpunk 2077 It still has some serious performance problems during action scenes that drop the frame rate to too low a figure.
CD Projekt RED recalled these days that in the second half of the year a native update for PlayStation 5 and Xbox Series X | S take better advantage of the new machines, and although the type of improvements has not been detailed, it is expected that some of the effects seen on PC will be applied, such as lighting ray-tracing.
Version 1.23 fixed several bugs
The last big patch solved a bug that could occur with the theft of vehicles -the NPC sometimes remained inside the car-, graphic aspects of the spectral vision of Johnny Silverhand -interpreted by Keanu Reeves- and certain errors of clipping of character clothing, although not all. You can know more of the update in your news.