Archangel Studios, an independent developer, has shown more than 9 minutes of gameplay with their game Bleak Faith: Forsaken, a Soulslike -game inspired by mechanics of the Souls by FromSoftware- de open world with role playing and horror. The project was financed on Kickstarter two years ago and in principle it is still scheduled for the last quarter of the year, although it would not be surprising any delay until 2022. It will first reach PC and some time later on PlayStation 4 and Xbox One, but it is likely that now also do it with native versions for the new generation.
Bleak Faith: Forsaken is committed to a cyberpunk style combined with dark fantasy, and hopes to offer a story and experience that will be a “breath of fresh air” for players looking for this type of game – there is a great offer Soulslike-. The title features more than 30 hours of content, a class system and a procedural artificial intelligence, with which it is guaranteed that no game is the same.
As it is usual to be an action role-playing game, kind survival horror, set in an open world in the third person. Players will take on the role of a Forsaken, the last bastion of humanity to face the abominations of the Omnistructure. “When you find yourself stranded in a distant outpost, you must adapt to survive,” the developers explain. “However, the world will not wait for you, you must venture into the unknown; your faith decide your destiny. “
Your combat system wants to be deep
Players will also encounter challenging combat mechanics where we will have to measure the times of our actions very well. “We are not running away from a challenge, so we go with everything. Despite being a small team, we could not accept a simple and mundane combat system,” says the team. In this way, we will be able to approach our enemies stealthily or directly, at a distance or melee; We can also make use of technomancy skills.