Assassin’s Creed Unity It was released in 2014 and was the first title in the native saga of its generation. It was an ambitious game, but as Ubisoft would later recognize, the study prioritized technology over content: “The engine was massively improved … already today, Unity It’s still one of the best-looking games ever, “Creative Director Jean Guesdon said in 2018.” But at the same time, it had an impact on navigation, so gameplay suffered. “At the time The bad reviews caused Ubisoft to rethink its annual strategy with the series and that, over time, Assassin’s Creed evolve with touches of role.
Now, with the new generation and technologies of ray-tracing, mods give a new, more realistic look to releases from seven years ago such as Assassin’s Creed Unity. A video of GTA Workshop, a channel dedicated mainly to videos of GTA V con mods, presented what the Ubisoft adventure looks like on a GEFORCE RTX 3090 and more natural lighting. The result does not have much to envy to the most recent delivery, Assassin’s Creed Valhalla.
Ubisoft learned from the mistake
“We got into the trap of working a lot on the tech side and not giving teams a lot of time to design content that would create something new. In the end, this is how I see it: we created the ideal conditions for the perfect storm. We had a wonderful game. in terms of art … but that was not enough to renew the experience, “admitted Guesdon in the talk. 10 Years of Evolution of the Assassin’s Creed Brand de GDC 2018. “Players don’t care about the code, only the experience. We had to learn that losing control would be more fun for the players. “